A degree is any of a wide range of status levels conferred by institutions of higher education, such as universities, normally as the result of successfully completing a program of study.
A process whereby learners are actively engaged in the learning process, rather than "passively" absorbing lectures. Active learning involves reading, writing, discussion, and engagement in solving problems, analysis, synthesis, and evaluation. Active learning often involves cooperative learning.
An approach to learning and teaching that focuses on how academic subjects (communications, mathematics, science, and basic literacy) can apply to the real world. Further, applied academics can be viewed as theoretical knowledge supporting practical applications.
The area of learning that is based upon the visual arts—drawing, painting, sculpture, and design in such fine crafts of jewelry, pottery, weaving, fabrics, etc., and design applied to more practical fields such as commercial graphics and home furnishings.
Learning in a combination of modes. Often used more specifically to refer to courses which use a combination of traditional face-to-face teaching and distance learning techniques on-line.
A school where some or all students not only study but also live, amongst their peers but away from their home and family. The word 'boarding' is used in the sense of a 'boarding house', lodgings which provide both bed and board, that is meals as well as a room. Most famous UK public schools are boarding schools for ages 13 to 18, either single-sex or coeducational. There are any number of different types of boarding schools, for pupils of all school ages from boarding nursery or Kindergarten schools, to senior schools. Boarding prep schools for the age group 9 to 12 are becoming less usual in the UK, but many adolescents like to get away from home.
This is a higher education program specifically designed to assist a student with an attained initial educational level (or an initial level of professional licensure) to attend college courses and achieve a terminal degree (or a higher level of professional licensure) in the same field of study and in less time than an entry-level student would require. Bridge programs are most notable among healthcare professions.
Childcare & Day Care
The care of children, especially by a crèche, nursery, or childminder while parents are working. Daytime care for people who cannot be fully independent, such as children. You can find a list of Child Care Centers here
May refer to the education of antiquity and the Middle Ages, or the education of later periods based on Classics and Western culture, or the completely different Chinese tradition of education, based in large part on Confucian and Taoist traditions.
Computer Based Learning
(sometimes abbreviated CBL) Refers to the use of computers as a key component of the educational environment. While this can refer to the use of computers in a classroom, the term more broadly refers to a structured environment in which computers are used for teaching purposes. The concept is generally seen as being distinct from the use of computers in ways where learning is at least a peripheral element of the experience (e.g. computer games and web browsing).
A set of assumptions about the nature of human learning that guide constructivist learning theories and teaching methods. Constructivism values developmentally appropriate, teacher-supported learning that is initiated and directed by the student.
A structured method of combining academic education with practical work experience. Research indicates that one of the attributes employers value most in newly hired employees is work experience. A cooperative education experience, commonly known as a "co-op", provides academic credit for career work. Cooperative education is taking on new importance in school-to-work transition, service learning, and experiential learning initiatives.
Euristic methods to facilitate creativity in a person or a group of people. Generally, most creativity techniques use associations between the goal (or the problem), the current state (which may be an imperfect solution to the problem), and some stimulus (possibly selected randomly). There is an analogy between many creativity techniques and methods of evolutionary computation.
Early Childhood Education
Covers the education of a child from the period from birth to eight years of age.
Educational Programming Language
A programming language that is designed primarily as a learning instrument and not so much as a tool for writing real-world application programs.
An approach to facilitate and enhance learning through, and based on, both computer and communications technology. Such devices can include personal computers, CD-ROMs, Digital Television, P.D.A.s and Mobile Phones. Communications technology enables the use of the Internet, email, discussion forums, collaborative software and team learning systems.
(or "learning by doing") The process of actively engaging students in an authentic experience that will have benefits and consequences. Students make discoveries and experiment with knowledge themselves instead of hearing or reading about the experiences of others. Students also reflect on their experiences, thus developing new skills, new attitudes, and new theories or ways of thinking. Experiential education is related to the constructivist learning theory.
Activities performed by students that fall outside the realm of the normal curriculum of school or university education. Extracurricular activities exist at all levels of education, from high school and college to university education. Such activities are generally voluntary as opposed to mandatory, non-paying, tend to be social or philanthropic as opposed to scholastic, and involve others of the same age. Students often organize and direct these activities under faculty sponsorship.
Is a broad term for special practices, procedures and theories used in the education of children who have been identified as gifted or talented. Youths are usually identified as gifted by placing highly on certain standardized tests. Advocates of gifted education argue that gifted and/or talented youth are so perceptually and intellectually above the mean, it is appropriate to pace their lessons more aggressively, track them into honors, Advanced Placement, or International Baccalaureate courses, or otherwise provide educational enrichment.
Draws attention to the idea that schools do more than simply transmit knowledge, as laid down in the official curricula. It is often used to criticize the social implications, political underpinnings, and cultural outcomes of modern educative activities. While early examinations were concerned with identifying the anti-democratic nature of schooling, later studies have taken various tones, including those concerned with socialism, capitalism, and anarchism in education.
(also home education or home school) An educational alternative in which children are educated at home and in the community, in contrast to a compulsory education which takes place in an institution such as a publicly run or privately run school. Home education methods are similar to those widely used before the popularization of compulsory education in the 19th century. Before this time, the majority of education worldwide was provided at home by family and community members, with only the privileged attending privately run schools or employing tutors, the only available alternatives at the time.
A learning theory describing a movement toward integrated lessons helping students make connections across curricula. This higher education concept is distinct from the elementary and high school "integrated curriculum" movement.
An establishment where children below the age of compulsory education play and learn; a nursery school. You can find a list of kindergartens here
A teaching and learning style in which learning takes place by the student actually carrying out a physical activity, rather than listening to a lecture or merely watching a demonstration. Building dioramas, physical models or participating in role-playing or historical reenactment are some examples. Other examples include the kindergarten practice of having children perform various motions from left to right in preparation for reading education.
(or preschool) A school for the education of very young children (generally five years of age and younger). These schools range from schools which seek to teach young children to schools which only provide childcare with little educational benefits. Schools which focus on education generally teach early social skills including interpersonal interaction, being a part of a group of peers, and classroom skills such as following the instructions of a teacher. Some formal education also takes place, such as early reading or language skills. Some nursery schools have adopted specialized methods of teaching, such as Montessori, High Scope, Reggio Emilia approach and various other pedagogy.
An institution for educating children. You can find a list of Schools here
Private educational institution that can be combined with normal school to support the child's learning curve You can find a list of Tuition Centers here
Courses of Economics usually targeted to A levels students. It usually focuses on Macroeconomics, Microeconomics and Trade with case studies on broader economics topics such as inflation, trade balance, monetary policy, etc.
a specialised institution focusing on growing the physical and practical skills of its students in a variety of sports disciplines. Typical sports taught would be : soccer, netball, cricket, basketball, athletics, cross-country and swimming. badminton, fencing, football, table tennis and track and field.
P1 Registration (Only For Singapore)
Primary One (P1) Registration is the important admission exercise for parents to register their child in a mainstream school in Singapore. It is conducted from June to September every year and has several phases depending on the eligibility of your kid. You can find more details on www.moe.gov.sg